
I played Lauren McManamon and Jesse Ross’ Girl Underground a couple of years back, and I’ve been thinking about it ever since. It’s a Powered By The Apocalypse (PBTA) Portal Fantasy game , where the group play a girl who arrives in a fantasy world, meets some chums, travels across the world, learns some lessons and eventually clicks their ruby slippers and goes home.
In short: it’s a Wizard-of-Oz-’em-up.
It’s an excellent game. This article isn’t going to be about that.
It’s going to be about the one element which didn’t quite work for me, and where that took me.
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