Tag: 7 Part Pact

  • One Dice Wife Vs No Wife? No Dice: Conan vs Seven Part Pact

    a 19th century line drawing of a wedding

    Seeing our last two stories back to back made me think of something. Namely, Jim and my time with Conan and my time with Seven Part Pact and how each game chooses to treat your companions.

    Let us talk about wives.

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  • The Seven Part Pact: the First Actual GM-Full Game

    I was asked if I wanted to be a wizard for a week. I said yes.

    It was a playtest of Jay Dragon’s the Seven Part Pact, where up-to-seven (we did six) players are all academic wizards in a fantasy realm (Think Jonathan Strange & Mr Norrell) Each has a title, and an area of magic that’s their domain (think the Wizard of Earthsea). Each’s domain is also an area of responsibility, to ensure it doesn’t fall apart (think, Sandman). They form a found-family of arseholes, each a being of almost unimaginable power, pursuing their own desires and schemes and often butting heads (think Amber). Each also takes a dual role, taking the tasks often reserved to the GM in a specific area – so, for example, the Faustian as a character is about demonic magic and preventing satan from escaping… but is also plays as the The Keeper of the Chains, who is called upon to make the complications in the world.

    The Seven Part Pact is a GM-full game. I think it’s the only GM-full game.

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