
Jim’s note: a version of this article was originally published in the wonderful, the singular, and the dramatic TEETH RPG Newsletter! Subscribe for these reasons.
I had planned to write about setting-agnostic rule systems, system-agnostic settings, and the way in which we sometimes hack one game to work with another title’s adventures. I admit that some of the reason for this was that I really like saying the word agnostic. What a beaut! Agnostic. I relish it. This proposed essay, if I ever write it, and let’s assume that I already have, links to something about vibes in dice rolls in a later newsletter, building up a sort of coherent commentary on RPGs as sampled and adapted literature and the quilts of meaning that we build out of related cultural materials. {I am actually working on this, soon. – jim}
As you can see, great stuff is already happening in my imagined future.
But in the present something more important arrived from the past: I remembered a game of Feng Shui.
(more…)Lost in the hills of Somerset, this Rossignol searches for meaning among the clattering of small plastic bones.